Welcome to our Support Center
-
Quick start
-
API
-
-
-
-
-
-
- Dense
- PReLU 2D
- PReLU 3D
- PReLU 4D
- PReLU 5D
- AdditiveAttention
- Attention
- MutiHeadAttention
- Conv1D
- Conv2D
- Conv3D
- ConvLSTM1D
- ConvLSTM2D
- ConvLSTM3D
- Conv1DTranspose
- Conv2DTranspose
- Conv3DTranspose
- DepthwiseConv2D
- SeparableConv1D
- SeparableConv2D
- Embedding
- BatchNormalization
- LayerNormalization
- Bidirectional
- GRU
- LSTM
- SimpleRNN
- Show All Articles ( 12 ) Collapse Articles
-
- Dense
- PReLU 2D
- PReLU 3D
- PReLU 4D
- PReLU 5D
- AdditiveAttention
- Attention
- MultiHeadAttention
- Conv1D
- Conv2D
- Conv3D
- ConvLSTM1D
- ConvLSTM2D
- ConvLSTM3D
- Conv1DTranspose
- Conv2DTranspose
- Conv3DTranspose
- DepthwiseConv2D
- SeparableConv1D
- SeparableConv2D
- Embedding
- BatchNormalization
- LayerNormalization
- Bidirectional
- GRU
- LSTM
- SimpleRNN
- Show All Articles ( 12 ) Collapse Articles
-
-
- Dense
- AdditiveAttention
- Attention
- MultiHeadAttention
- BatchNormalization
- LayerNormalization
- Bidirectional
- GRU
- LSTM
- SimpleRNN
- Conv1D
- Conv2D
- Conv3D
- Conv1DTranspose
- Conv2DTranspose
- Conv3DTranspose
- ConvLSTM1D
- ConvLSTM2D
- ConvLSTM3D
- DepthwiseConv2D
- SeparableConv1D
- SeparableConv2D
- Embedding
- PReLU 2D
- PReLU 3D
- PReLU 4D
- PReLU 5D
- Show All Articles ( 12 ) Collapse Articles
-
-
- Dense
- Embedding
- AdditiveAttention
- Attention
- MultiHeadAttention
- Conv1D
- Conv2D
- Conv3D
- ConvLSTM1D
- ConvLSTM2D
- ConvLSTM3D
- Conv1DTranspose
- Conv2DTranspose
- Conv3DTranspose
- DepthwiseConv2D
- SeparableConv1D
- SeparableConv2D
- BatchNormalization
- LayerNormalization
- PReLU 2D
- PReLU 3D
- PReLU 4D
- PReLU 5D
- Bidirectional
- GRU
- LSTM
- RNN (GRU)
- RNN (LSTM)
- RNN (SimpleRNN)
- SimpleRNN
- Show All Articles ( 15 ) Collapse Articles
-
- Dense
- Embedding
- AdditiveAttention
- Attention
- MultiHeadAttention
- Conv1D
- Conv2D
- Conv3D
- ConvLSTM1D
- ConvLSTM2D
- ConvLSTM3D
- Conv1DTranspose
- Conv2DTranspose
- Conv3DTranspose
- DepthwiseConv2D
- SeparableConv1D
- SeparableConv2D
- BatchNormalization
- LayerNormalization
- PReLU 2D
- PReLU 3D
- PReLU 4D
- PReLU 5D
- Bidirectional
- GRU
- LSTM
- RNN (GRU)
- RNN (LSTM)
- RNN (SimpleRNN)
- SimpleRNN
- Show All Articles ( 15 ) Collapse Articles
-
-
-
- Dense
- Embedding
- AdditiveAttention
- Attention
- MultiHeadAttention
- Conv1D
- Conv2D
- Conv3D
- ConvLSTM1D
- ConvLSTM2D
- ConvLSTM3D
- Conv1DTranspose
- Conv2DTranspose
- Conv3DTranspose
- DepthwiseConv2D
- SeparableConv1D
- SeparableConv2D
- BatchNormalization
- LayerNormalization
- PReLU 2D
- PReLU 3D
- PReLU 4D
- PReLU 5D
- Bidirectional
- GRU
- LSTM
- RNN (GRU)
- RNN (LSTM)
- RNN (SimpleRNN)
- SimpleRNN
- Show All Articles ( 15 ) Collapse Articles
-
- Dense
- Embedding
- AdditiveAttention
- Attention
- MultiHeadAttention
- Conv1D
- Conv2D
- Conv3D
- ConvLSTM1D
- ConvLSTM2D
- ConvLSTM3D
- Conv1DTranspose
- Conv2DTranspose
- Conv3DTranspose
- DepthwiseConv2D
- SeparableConv1D
- SeparableConv2D
- BatchNormalization
- LayerNormalization
- PReLU 2D
- PReLU 3D
- PReLU 4D
- PReLU 5D
- Bidirectional
- GRU
- LSTM
- RNN (GRU)
- RNN (LSTM)
- RNN (SimpleRNN)
- SimpleRNN
- Show All Articles ( 15 ) Collapse Articles
-
-
-
-
- Add
- AdditiveAttention
- AlphaDropout
- Attention
- Average
- AvgPool1D
- AvgPool2D
- AvgPool3D
- BatchNormalization
- Bidirectional
- Concatenate
- Conv1D
- Conv1DTranspose
- Conv2D
- Conv2DTranspose
- Conv3D
- Conv3DTranspose
- ConvLSTM1D
- ConvLSTM2D
- ConvLSTM3D
- Cropping1D
- Cropping2D
- Cropping3D
- Dense
- DepthwiseConv2D
- Dropout
- Embedding
- Flatten
- GaussianDropout
- GaussianNoise
- GlobalAvgPool1D
- GlobalAvgPool2D
- GlobalAvgPool3D
- GlobalMaxPool1D
- GlobalMaxPool2D
- GlobalMaxPool3D
- GRU
- Input
- LayerNormalization
- LSTM
- MaxPool1D
- MaxPool2D
- MaxPool3D
- MultiHeadAttention
- Multiply
- Permute3D
- Reshape
- RNN
- SeparableConv1D
- SeparableConv2D
- SimpleRNN
- SpatialDropout
- Substract
- TimeDistributed
- UpSampling1D
- UpSampling2D
- UpSampling3D
- ZeroPadding1D
- ZeroPadding2D
- ZeroPadding3D
- Show All Articles ( 45 ) Collapse Articles
-
- AlphaDropout
- AvgPool1D
- AvgPool2D
- AvgPool3D
- BatchNormalization
- Bidirectional
- Conv1D
- Conv1DTranspose
- Conv2D
- Conv2DTranspose
- Conv3D
- Conv3DTranspose
- Cropping1D
- Cropping2D
- Cropping3D
- Dense
- DepthwiseConv2D
- Dropout
- Embedding
- Flatten
- GaussianDropout
- GaussianNoise
- GlobalAvgPool1D
- GlobalAvgPool2D
- GlobalAvgPool3D
- GlobalMaxPool1D
- GlobalMaxPool2D
- GlobalMaxPool3D
- GRU
- LayerNormalization
- LSTM
- MaxPool1D
- MaxPool2D
- MaxPool3D
- Permute3D
- Reshape
- RNN
- SeparableConv1D
- SeparableConv2D
- SimpleRNN
- SpatialDropout
- UpSampling1D
- UpSampling2D
- UpSampling3D
- ZeroPadding1D
- ZeroPadding2D
- ZeroPadding3D
- Show All Articles ( 32 ) Collapse Articles
-
-
-
- Resume
- Accuracy
- BinaryAccuracy
- BinaryCrossentropy
- BinaryIoU
- CategoricalAccuracy
- CategoricalCrossentropy
- CategoricalHinge
- CosineSimilarity
- FalseNegatives
- FalsePositives
- Hinge
- Huber
- IoU
- KLDivergence
- LogCoshError
- Mean
- MeanAbsoluteError
- MeanAbsolutePercentageError
- MeanIoU
- MeanRelativeError
- MeanSquaredError
- MeanSquaredLogarithmicError
- MeanTensor
- OneHotIoU
- OneHotMeanIoU
- Poisson
- Precision
- PrecisionAtRecall
- Recall
- RecallAtPrecision
- RootMeanSquaredError
- SensitivityAtSpecificity
- SparseCategoricalAccuracy
- SparseCategoricalCrossentropy
- SparseTopKCategoricalAccuracy
- Specificity
- SpecificityAtSensitivity
- SquaredHinge
- Sum
- TopKCategoricalAccuracy
- TrueNegatives
- TruePositives
- Show All Articles ( 28 ) Collapse Articles
-
- Resume
- Constant
- GlorotNormal
- GlorotUniform
- HeNormal
- HeUniform
- Identity
- LecunNormal
- LecunUniform
- Ones
- Orthogonal
- RandomNormal
- RandomUnifom
- TruncatedNormal
- VarianceScaling
- Zeros
- Show All Articles ( 1 ) Collapse Articles
-
Updated
Get HAIBAL version
Description
Gets the HAIBAL version.
Output parameters
HAIBAL Version : string, HAIBAL version.
Example
All these exemples are snippets PNG, you can drop these Snippet onto the block diagram and get the depicted code added to your VI (Do not forget to install HAIBAL library to run it).
Table of Contents