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Quick start
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API
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- Dense
- PReLU 2D
- PReLU 3D
- PReLU 4D
- PReLU 5D
- AdditiveAttention
- Attention
- MutiHeadAttention
- Conv1D
- Conv2D
- Conv3D
- ConvLSTM1D
- ConvLSTM2D
- ConvLSTM3D
- Conv1DTranspose
- Conv2DTranspose
- Conv3DTranspose
- DepthwiseConv2D
- SeparableConv1D
- SeparableConv2D
- Embedding
- BatchNormalization
- LayerNormalization
- Bidirectional
- GRU
- LSTM
- SimpleRNN
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- Dense
- PReLU 2D
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- PReLU 4D
- PReLU 5D
- AdditiveAttention
- Attention
- MultiHeadAttention
- Conv1D
- Conv2D
- Conv3D
- ConvLSTM1D
- ConvLSTM2D
- ConvLSTM3D
- Conv1DTranspose
- Conv2DTranspose
- Conv3DTranspose
- DepthwiseConv2D
- SeparableConv1D
- SeparableConv2D
- Embedding
- BatchNormalization
- LayerNormalization
- Bidirectional
- GRU
- LSTM
- SimpleRNN
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- Dense
- AdditiveAttention
- Attention
- MultiHeadAttention
- BatchNormalization
- LayerNormalization
- Bidirectional
- GRU
- LSTM
- SimpleRNN
- Conv1D
- Conv2D
- Conv3D
- Conv1DTranspose
- Conv2DTranspose
- Conv3DTranspose
- ConvLSTM1D
- ConvLSTM2D
- ConvLSTM3D
- DepthwiseConv2D
- SeparableConv1D
- SeparableConv2D
- Embedding
- PReLU 2D
- PReLU 3D
- PReLU 4D
- PReLU 5D
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- Dense
- Embedding
- AdditiveAttention
- Attention
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- Conv1D
- Conv2D
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- ConvLSTM1D
- ConvLSTM2D
- ConvLSTM3D
- Conv1DTranspose
- Conv2DTranspose
- Conv3DTranspose
- DepthwiseConv2D
- SeparableConv1D
- SeparableConv2D
- BatchNormalization
- LayerNormalization
- PReLU 2D
- PReLU 3D
- PReLU 4D
- PReLU 5D
- Bidirectional
- GRU
- LSTM
- RNN (GRU)
- RNN (LSTM)
- RNN (SimpleRNN)
- SimpleRNN
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- Dense
- Embedding
- AdditiveAttention
- Attention
- MultiHeadAttention
- Conv1D
- Conv2D
- Conv3D
- ConvLSTM1D
- ConvLSTM2D
- ConvLSTM3D
- Conv1DTranspose
- Conv2DTranspose
- Conv3DTranspose
- DepthwiseConv2D
- SeparableConv1D
- SeparableConv2D
- BatchNormalization
- LayerNormalization
- PReLU 2D
- PReLU 3D
- PReLU 4D
- PReLU 5D
- Bidirectional
- GRU
- LSTM
- RNN (GRU)
- RNN (LSTM)
- RNN (SimpleRNN)
- SimpleRNN
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- Dense
- Embedding
- AdditiveAttention
- Attention
- MultiHeadAttention
- Conv1D
- Conv2D
- Conv3D
- ConvLSTM1D
- ConvLSTM2D
- ConvLSTM3D
- Conv1DTranspose
- Conv2DTranspose
- Conv3DTranspose
- DepthwiseConv2D
- SeparableConv1D
- SeparableConv2D
- BatchNormalization
- LayerNormalization
- PReLU 2D
- PReLU 3D
- PReLU 4D
- PReLU 5D
- Bidirectional
- GRU
- LSTM
- RNN (GRU)
- RNN (LSTM)
- RNN (SimpleRNN)
- SimpleRNN
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- Dense
- Embedding
- AdditiveAttention
- Attention
- MultiHeadAttention
- Conv1D
- Conv2D
- Conv3D
- ConvLSTM1D
- ConvLSTM2D
- ConvLSTM3D
- Conv1DTranspose
- Conv2DTranspose
- Conv3DTranspose
- DepthwiseConv2D
- SeparableConv1D
- SeparableConv2D
- BatchNormalization
- LayerNormalization
- PReLU 2D
- PReLU 3D
- PReLU 4D
- PReLU 5D
- Bidirectional
- GRU
- LSTM
- RNN (GRU)
- RNN (LSTM)
- RNN (SimpleRNN)
- SimpleRNN
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- Add
- AdditiveAttention
- AlphaDropout
- Attention
- Average
- AvgPool1D
- AvgPool2D
- AvgPool3D
- BatchNormalization
- Bidirectional
- Concatenate
- Conv1D
- Conv1DTranspose
- Conv2D
- Conv2DTranspose
- Conv3D
- Conv3DTranspose
- ConvLSTM1D
- ConvLSTM2D
- ConvLSTM3D
- Cropping1D
- Cropping2D
- Cropping3D
- Dense
- DepthwiseConv2D
- Dropout
- Embedding
- Flatten
- GaussianDropout
- GaussianNoise
- GlobalAvgPool1D
- GlobalAvgPool2D
- GlobalAvgPool3D
- GlobalMaxPool1D
- GlobalMaxPool2D
- GlobalMaxPool3D
- GRU
- Input
- LayerNormalization
- LSTM
- MaxPool1D
- MaxPool2D
- MaxPool3D
- MultiHeadAttention
- Multiply
- Permute3D
- Reshape
- RNN
- SeparableConv1D
- SeparableConv2D
- SimpleRNN
- SpatialDropout
- Substract
- TimeDistributed
- UpSampling1D
- UpSampling2D
- UpSampling3D
- ZeroPadding1D
- ZeroPadding2D
- ZeroPadding3D
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- AlphaDropout
- AvgPool1D
- AvgPool2D
- AvgPool3D
- BatchNormalization
- Bidirectional
- Conv1D
- Conv1DTranspose
- Conv2D
- Conv2DTranspose
- Conv3D
- Conv3DTranspose
- Cropping1D
- Cropping2D
- Cropping3D
- Dense
- DepthwiseConv2D
- Dropout
- Embedding
- Flatten
- GaussianDropout
- GaussianNoise
- GlobalAvgPool1D
- GlobalAvgPool2D
- GlobalAvgPool3D
- GlobalMaxPool1D
- GlobalMaxPool2D
- GlobalMaxPool3D
- GRU
- LayerNormalization
- LSTM
- MaxPool1D
- MaxPool2D
- MaxPool3D
- Permute3D
- Reshape
- RNN
- SeparableConv1D
- SeparableConv2D
- SimpleRNN
- SpatialDropout
- UpSampling1D
- UpSampling2D
- UpSampling3D
- ZeroPadding1D
- ZeroPadding2D
- ZeroPadding3D
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- Resume
- Accuracy
- BinaryAccuracy
- BinaryCrossentropy
- BinaryIoU
- CategoricalAccuracy
- CategoricalCrossentropy
- CategoricalHinge
- CosineSimilarity
- FalseNegatives
- FalsePositives
- Hinge
- Huber
- IoU
- KLDivergence
- LogCoshError
- Mean
- MeanAbsoluteError
- MeanAbsolutePercentageError
- MeanIoU
- MeanRelativeError
- MeanSquaredError
- MeanSquaredLogarithmicError
- MeanTensor
- OneHotIoU
- OneHotMeanIoU
- Poisson
- Precision
- PrecisionAtRecall
- Recall
- RecallAtPrecision
- RootMeanSquaredError
- SensitivityAtSpecificity
- SparseCategoricalAccuracy
- SparseCategoricalCrossentropy
- SparseTopKCategoricalAccuracy
- Specificity
- SpecificityAtSensitivity
- SquaredHinge
- Sum
- TopKCategoricalAccuracy
- TrueNegatives
- TruePositives
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- Resume
- Constant
- GlorotNormal
- GlorotUniform
- HeNormal
- HeUniform
- Identity
- LecunNormal
- LecunUniform
- Ones
- Orthogonal
- RandomNormal
- RandomUnifom
- TruncatedNormal
- VarianceScaling
- Zeros
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BatchNormalization
Description
Adds the weights of the BatchNormalization layer to the weights table. Type : polymorphic.
Input parameters
Weights in : array
index : integer, index of layer.
weights : variant, weights values.
index : integer, index of layer.
gamma : array, 1D values. gamma = [axis].
beta : array, 1D values. beta = [axis].
moving_mean : array, 1D values. moving_mean = [axis].
moving_var : array, 1D values. moving_var = [axis].
Output parameters
Weights out : array
index : integer, index of layer.
weights : variant, weights values.
Dimension
- gamma = [axis]
The size depends on the axis parameter of the BatchNormalization layer and its input.
For example if the input of the layer has a size of [batch_size = 10, input_dim1 = 5, input_dim2 = 4, input_dim3 = 2] and the axis parameter has the value 1 then gamma will have a size of [input_dim1 = 5].
Another example if the axis parameter has the value 3 then gamma will have a size of [input_dim3 = 2].
- beta = [axis]
The beta size is based on the same principle as the gamma size.
- moving_mean = [axis]
The moving_mean size is based on the same principle as the gamma size.
- moving_var = [axis]
The moving_var size is based on the same principle as the gamma size.
Example
All these exemples are snippets PNG, you can drop these Snippet onto the block diagram and get the depicted code added to your VI (Do not forget to install HAIBAL library to run it).